SCUF Custom Controllers logo

SCUF Custom Controllers

Custom controllers for PS5, Xbox, and PC. Johns Creek, Georgia.

SCUF Custom Controllers is a Johns Creek, Georgia brand selling custom controllers for PS5, Xbox, and PC on Shopify. It sells direct and wholesale and sells on Amazon. It employs 201 to 500 people and runs 7 apps from the Shopify App Store across 6 categories. It spends about $12.5K to $15K a month on those apps.

What SCUF Custom Controllers runs on Shopify

7 apps from the Shopify App Store, across 6 categories.

Shipping, returns & order tracking2Advertising & analytics1Search, upsell & discovery1Affiliates & influencers1Other1Helpdesk1

Estimated app spend: about $12.5K to $15K a month.

Seen running on the storefront:impact.com Affiliate MarketingZendesk
See which 7 apps, and when each was added.sign in →

Counted from the Shopify App Store. A name shows only for an app our own visit to the storefront saw running, or to signed-in members. how we count.

Where SCUF Custom Controllers sells

Direct, scufgaming.comAmazonWholesale

Competitors

  1. custom pro controllers with paddles

  2. MODDEDZONE

    modded custom controllers

  3. gaming controllers

  4. Collective Minds

    controller paddles and mods

  5. eXtremeRate

    controller shells and mods

  6. thumbsticks and grips

  7. controllers and headsets

  8. PlayVital

    controller accessories

  9. GeekShare

    controller covers and grips

  10. gaming peripherals

how we pick competitors

What apps does SCUF Custom Controllers use on Shopify?

SCUF Custom Controllers runs 7 apps from the Shopify App Store across 6 categories: Advertising & analytics, Shipping, returns & order tracking, Search, upsell & discovery, Affiliates & influencers, Other, Helpdesk. Seen running on its storefront: impact.com Affiliate Marketing, Zendesk.

Who are SCUF Custom Controllers's competitors?

The Shopify brands closest to SCUF Custom Controllers are Battle Beaver Customs, MODDEDZONE, GameSir, Collective Minds and eXtremeRate.

Updated 2026-10-22. Method notes and every source: how we count →